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Video Description
Which triangles should be in front and which should be behind? The problems computers face when collapsing 3D graphics down to 2 dimensions.

Graphics series with John Chapman:

1/ Universe of Triangles : http://youtu.be/KdyvizaygyY
2/ Power of the Matrix : http://youtu.be/vQ60rFwh2ig
3/ Triangles to Pixels : http://youtu.be/aweqeMxDnu4
4/ Visibility Problem : http://youtu.be/OODzTMcGDD0
5/ Lights and Shadows in Computer Graphics: http://www.youtube.com/watch?v=LUjXAoP5GG0

John Chapman is a graphics programmer who blogs here: http://www.john-chapman.net

http://www.facebook.com/computerphile
https://twitter.com/computer_phile

This video was filmed and edited by Sean Riley.

Computerphile is a sister project to Brady Haran's Numberphile. See the full list of Brady's video projects at: http://bit.ly/bradychannels