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In this episode we create the Collection Goal type for our questing system.

Project Repo

Quest Dialogue Tutorial:

In this series we'll be creating an ARPG-style movement system, a world full of interactable objects, NPCs with dialogue, enemies and attacking, an inventory system, portals, and maybe even a questing system.

Low Poly Asset Pack:

Unity 2017:

Making an RPG is a pretty daunting task, but Unity allows us to create all of the basic systems of an RPG without much hassle. This unity tutorial covers creating an RPG-esque inventory item that you can consume by "using" it.


Created by Austin Gregory

Half Bit by Kevin MacLeod is licensed under a Creative Commons Attribution license (